After publishing a list of UX resources, I was asked about book recommendations. Here’s a list of my favorites (including a few oldies, but goodies that may be hard to find), which I’ll update as time passes and as needed.
The links will take you to the Amazon.com page for each book. By the way, the list is void of structure for a reason. ๐
- The UX Book: Process and Guidelines for Ensuring a Quality User Experience
- 101 Theses On Design: And Other Essays On the Design of Digital Things
- The Elements of User Experience: User-Centered Design for the Web and Beyond
- Donโt Make Me Think, Revisited: A Common Sense Approach to Web Usability
- About Face: The Essentials of Interaction Design
- The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
- Microinteractions
- Multiscreen UX Design: Developing for a Multitude of Devices
- How to Make Sense of Any Mess: Information Architecture for Everybody
- Lean UX: Applying Lean Principles to Improve User Experience
- Practical Web Analytics for User Experience: How Analytics Can Help You Understand Your Users
- Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
- Information Architecture for the Web and Beyond
- A Project Guide to UX Design: For user experience designers in the field or in the making
- The User Experience Team of One: A Research and Design Survival Guide
- Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences
- Mental Models
- Understanding Context: Environment, Language, and Information Architecture
- Design for the Real World: Human Ecology and Social Change
- Communicating the User Experience: A Practical Guide for Creating Useful UX Documentation
- Information Anxiety 2
- Information Architects
- Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design
- Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems
- Interaction Design: Beyond Human โ Computer Interaction
- User Story Mapping: Discover the Whole Story, Build the Right Product
- Interview Techniques for UX Practitioners: A User-Centered Design Method
- Homepage Usability: 50 Websites Deconstructed
- The Back of the Napkin: Solving Problems and Selling Ideas with Pictures
- Mobile Usability
- Information Design
- Intertwingled: Information Changes Everything
- Prioritizing Web Usability
- Simple and Usable Web, Mobile, and Interaction Design
- Research-Based Web Design & Usability Guidelines
- The Design of Sites: Patterns for Creating Winning Web Sites (2nd Edition)
- Communicating Design: Developing Web Site Documentation for Design and Planning
- 100 MORE Things Every Designer Needs to Know About People
- GUI Bloopers 2.0, Second Edition: Common User Interface Design Donโts and Dos
- Designing Web Navigation: Optimizing the User Experience
- Usable Usability: Simple Steps for Making Stuff Better
- The Design of Everyday Things
- 100 Things Every Designer Needs to Know About People (Voices That Matter)
- Designing Interfaces
- The Humane Interface: New Directions for Designing Interactive Systems
- Designing the Moment: Web Interface Design Concepts in Action
- Designing for the Digital Age: How to Create Human-Centered Products and Services
- Information Architecture: Blueprints for the Web
- Mobile Design Pattern Gallery, Color Edition
- Defensive Design for the Web: How to improve error messages, help, forms, and other crisis points
Supplemental List (or “Off the Beaten Path”)
Here’s a new, supplementary list of books that are indirectly related, but applicable to the world of UX and UX management:
- Flow: The Psychology of Optimal Experience
- Multipliers: How the Best Leaders Make Everyone Smarter
- The Five Dysfunctions of a Team: A Leadership Fable
- The Four Obsessions of an Extraordinary Executive: A Leadership Fable
- Death by Meeting: A Leadership Fable…About Solving the Most Painful Problem in Business
- The Kaizen Pocket Handbook
- User Experience Management: Essential Skills for Leading Effective UX Teams
- Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers
- The Accidental Creative: How to be Brilliant at a Moment’s Notice
- Planet Google: One Company’s Audacious Plan to Organize Everything We Know